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Chapter 2
Basic Race Design
In this chapter
Apply a Whole Game Strategy
Choose a Primary Racial Trait
Hyper Expansion
Super Stealth
War Monger
Claim Adjuster
Inner Strength
Space Demolition
Packet Physics
Interstellar Traveler
Alternate Reality
Jack of All Trades
Personalizing Your Race
Choose Lesser Racial Traits
Improved Fuel Efficiency
No Ram Scoop Engines
Total Terraforming
Cheap Engines
Advanced Remote Mining
Only Basic Remote Mining
No Advanced Scanners
Generalized Research
Low Starting Population
Ultimate Recycling
Bleeding Edge Technology
Mineral Alchemy
Regenerating Shields
Where and How You Live
Specify Habitability
Make Production, Factories and Mines Efficient
Resources per Colonist
Factory Settings
Mine Settings
Choose Research Settings
Energy
Weapons
Propulsion
Construction
Electronics
Biotechnology
Giving Research a Boost
Spend Leftover Points
Surface Minerals
Mines
Factories
Defenses
Mineral Concentration
Choose Breakpoints and Bargains
On to Creating a Monster Race...